{
 "api_version": "1.0",
 "slug": "atlas",
 "name": "Atlas",
 "type": "tool",
 "type_label": "Tool",
 "summary": "Browser studio for game teams that chains AI models into reusable steps: picture to 3D model, then clean-up, UVs, textures and rigging for Unity or Unreal. Aimed at studios: plans from €50 a month, with 500 free credits to try.",
 "areas": [
  {
   "id": "3d",
   "label": "3D"
  }
 ],
 "what_its_for": [
  {
   "id": "make.3d.from_photo",
   "label": "A 3D object or scene, from a photo",
   "main": true
  },
  {
   "id": "make.3d.from_description",
   "label": "A 3D object or scene, from a description",
   "main": false
  },
  {
   "id": "make.3d.clean_up_mesh",
   "label": "A 3D object or scene, a cleaner, simpler 3D model (remesh)",
   "main": false
  },
  {
   "id": "make.3d.textures",
   "label": "A 3D object or scene, textures for a 3D model",
   "main": false
  },
  {
   "id": "make.3d.rigged_character",
   "label": "A 3D object or scene, a character ready to animate",
   "main": false
  }
 ],
 "inputs_outputs": [
  "image_to_3d",
  "text_to_3d",
  "3d_to_3d",
  "text_to_image",
  "image_to_image"
 ],
 "openness": {
  "id": "closed",
  "label": "Closed",
  "explanation": "Only usable through the maker's app or API",
  "open_source": false
 },
 "licence": {
  "family": "proprietary",
  "family_label": "The maker's own terms",
  "name": "Atlas AI Studio Terms & Conditions",
  "url": "https://atlas.design/terms-conditions"
 },
 "commercial_use": {
  "headline": "yes",
  "label": "Yes",
  "cheapest_commercial_plan": null,
  "conditions": [],
  "rights_survive_cancel": true
 },
 "cost": {
  "free_option": true,
  "free_tier": true,
  "free_tier_includes": "500 credits once, after you verify your email, no card needed (roughly 6 to 10 image-to-3D models). After that, pay as you go at €0.01 a credit (cap €100 a month) or subscribe.",
  "free_to_run_yourself": false,
  "cheapest_paid": {
   "plan": "Pro",
   "price_per_month": 50,
   "currency": "EUR",
   "billed": "monthly"
  },
  "plans": [
   {
    "name": "Free credits",
    "price": 0,
    "currency": "EUR",
    "period": "one_off",
    "billed": "once",
    "price_text": "Free",
    "includes": [
     {
      "unit": "credits",
      "unit_label": "credits",
      "quantity": 500,
      "per": "once"
     }
    ],
    "commercial_use": "unclear",
    "note": null
   },
   {
    "name": "Pay as you go",
    "price": 0.01,
    "currency": "EUR",
    "period": "per_use",
    "billed": null,
    "price_text": "€0.01 per use",
    "includes": [],
    "commercial_use": null,
    "note": "€0.01 per credit with a card on file, up to €100 a month."
   },
   {
    "name": "Pro",
    "price": 50,
    "currency": "EUR",
    "period": "month",
    "billed": "monthly",
    "price_text": "€50 a month",
    "includes": [
     {
      "unit": "credits",
      "unit_label": "credits",
      "quantity": 5000,
      "per": "month"
     }
    ],
    "commercial_use": "yes",
    "note": "Image 2-15 credits (most 4-8); image or text to 3D 50-80; each mesh step (retopology, UVs, texturing) 5-40; rigging or an animation 10-30; video 25-300. Credits don't roll over. Unlimited seats. GLB, FBX, USDZ and OBJ export."
   },
   {
    "name": "Studio",
    "price": 200,
    "currency": "EUR",
    "period": "month",
    "billed": "monthly",
    "price_text": "€200 a month",
    "includes": [
     {
      "unit": "credits",
      "unit_label": "credits",
      "quantity": 25000,
      "per": "month"
     }
    ],
    "commercial_use": "yes",
    "note": "Adds the API, Unreal and Unity plugins, workflow versioning and audit logs."
   },
   {
    "name": "Enterprise",
    "price": 2000,
    "currency": "EUR",
    "period": "month",
    "billed": "monthly",
    "price_text": "€2000 a month",
    "includes": [],
    "commercial_use": "yes",
    "note": "'From €2,000/month', custom credits; on-premise option, SLA, custom Blender, Maya and Houdini integrations."
   }
  ],
  "plans_complete": true,
  "estimates": [
   {
    "what": "one 3D model",
    "unit": "per_3d_model",
    "amount": 0.65,
    "currency": "EUR",
    "amount_gbp": 0.55,
    "plan": "Pro",
    "method": "EUR 50 / 5,000 credits = EUR 0.01 a credit x 50-80 credits per image-to-3D model = EUR 0.50-0.80, midpoint 0.65. Cleanup, texturing and rigging cost extra (5-40 credits a step). GBP at EUR x 0.85.",
    "is_estimate": true
   }
  ],
  "note": "Prices as published by the maker. Anything in estimates is Plainly's own rough comparison, not a maker price."
 },
 "access": {
  "routes": [
   {
    "id": "web_app",
    "label": "In your browser"
   },
   {
    "id": "vendor_api",
    "label": "Maker's own API"
   },
   {
    "id": "plugin",
    "label": "Inside another tool"
   }
  ],
  "platforms": [
   "web"
  ]
 },
 "skill_level": {
  "id": "some_setup",
  "label": "Some setup"
 },
 "made_by": {
  "name": "mlxar GmbH (trading as Atlas)",
  "country": "AT"
 },
 "status": {
  "id": "active",
  "label": "Available"
 },
 "rights_and_safety": {
  "trains_on_your_work": "no",
  "watermark": null,
  "copies_real_faces_or_voices": [],
  "limits": null
 },
 "related": {
  "uses_models": [
   {
    "slug": "meshy",
    "name": "Meshy",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/meshy.json"
   },
   {
    "slug": "tripo",
    "name": "Tripo AI",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/tripo.json"
   },
   {
    "slug": "hunyuan3d-2",
    "name": "Hunyuan3D 2",
    "type": "model",
    "json": "https://plainly.guide/api/tools/hunyuan3d-2.json"
   },
   {
    "slug": "trellis",
    "name": "TRELLIS",
    "type": "model",
    "json": "https://plainly.guide/api/tools/trellis.json"
   }
  ],
  "uses_models_not_listed": [],
  "available_on": [],
  "hosts_models": [],
  "replaced_by": []
 },
 "alternatives": {
  "for_task": "make.3d.from_photo",
  "for_task_label": "A 3D object or scene, from a photo",
  "entries": [
   {
    "slug": "3d-ai-studio",
    "name": "3D AI Studio",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/3d-ai-studio.json"
   },
   {
    "slug": "comfyui",
    "name": "ComfyUI",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/comfyui.json"
   },
   {
    "slug": "csm-ai",
    "name": "CSM (Cube)",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/csm-ai.json"
   },
   {
    "slug": "dzine",
    "name": "Dzine",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/dzine.json"
   },
   {
    "slug": "fal",
    "name": "fal",
    "type": "host",
    "json": "https://plainly.guide/api/tools/fal.json"
   },
   {
    "slug": "hugging-face",
    "name": "Hugging Face",
    "type": "host",
    "json": "https://plainly.guide/api/tools/hugging-face.json"
   },
   {
    "slug": "hunyuan3d-studio",
    "name": "Hunyuan 3D (Tencent)",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/hunyuan3d-studio.json"
   },
   {
    "slug": "hunyuan3d-2",
    "name": "Hunyuan3D 2",
    "type": "model",
    "json": "https://plainly.guide/api/tools/hunyuan3d-2.json"
   },
   {
    "slug": "rodin",
    "name": "Hyper3D Rodin",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/rodin.json"
   },
   {
    "slug": "idol",
    "name": "Idol",
    "type": "model",
    "json": "https://plainly.guide/api/tools/idol.json"
   },
   {
    "slug": "instantmesh",
    "name": "InstantMesh",
    "type": "model",
    "json": "https://plainly.guide/api/tools/instantmesh.json"
   },
   {
    "slug": "kaedim",
    "name": "Kaedim",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/kaedim.json"
   },
   {
    "slug": "keenface",
    "name": "KeenFace",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/keenface.json"
   },
   {
    "slug": "kiri-engine",
    "name": "KIRI Engine",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/kiri-engine.json"
   },
   {
    "slug": "krea",
    "name": "Krea",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/krea.json"
   },
   {
    "slug": "marble",
    "name": "Marble (World Labs)",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/marble.json"
   },
   {
    "slug": "meshy",
    "name": "Meshy",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/meshy.json"
   },
   {
    "slug": "mixar",
    "name": "Mixar",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/mixar.json"
   },
   {
    "slug": "polycam",
    "name": "Polycam",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/polycam.json"
   },
   {
    "slug": "scenario",
    "name": "Scenario",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/scenario.json"
   },
   {
    "slug": "sloyd",
    "name": "Sloyd",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/sloyd.json"
   },
   {
    "slug": "spline-ai",
    "name": "Spline AI",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/spline-ai.json"
   },
   {
    "slug": "stable-fast-3d",
    "name": "Stable Fast 3D",
    "type": "model",
    "json": "https://plainly.guide/api/tools/stable-fast-3d.json"
   },
   {
    "slug": "spar3d",
    "name": "Stable Point Aware 3D (SPAR3D)",
    "type": "model",
    "json": "https://plainly.guide/api/tools/spar3d.json"
   },
   {
    "slug": "step1x-3d",
    "name": "Step1X-3D",
    "type": "model",
    "json": "https://plainly.guide/api/tools/step1x-3d.json"
   },
   {
    "slug": "trellis",
    "name": "TRELLIS",
    "type": "model",
    "json": "https://plainly.guide/api/tools/trellis.json"
   },
   {
    "slug": "tripo",
    "name": "Tripo AI",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/tripo.json"
   },
   {
    "slug": "triposr",
    "name": "TripoSR",
    "type": "model",
    "json": "https://plainly.guide/api/tools/triposr.json"
   },
   {
    "slug": "vizcom",
    "name": "Vizcom",
    "type": "tool",
    "json": "https://plainly.guide/api/tools/vizcom.json"
   },
   {
    "slug": "wavespeed-ai",
    "name": "WaveSpeedAI",
    "type": "host",
    "json": "https://plainly.guide/api/tools/wavespeed-ai.json"
   }
  ]
 },
 "last_updated": "2026-11-08",
 "entry_status": "draft",
 "sources": [
  {
   "field": "access",
   "url": "https://atlas.design/pricing",
   "checked": "2026-11-08",
   "confidence": "medium",
   "confidence_label": "Checked, but the page was unclear or partial",
   "note": "API and Unreal/Unity plugins are Studio plan and up. The home page also names a Blender plugin, but the pricing page lists Blender only as a custom Enterprise integration. The docs only mention GLB export; the pricing page lists GLB, FBX, USDZ and OBJ on Pro."
  },
  {
   "field": "commercial_use",
   "url": "https://atlas.design/terms-conditions",
   "checked": "2026-11-08",
   "confidence": "medium",
   "confidence_label": "Checked, but the page was unclear or partial",
   "note": "Terms s.4: Atlas hands you its rights in what you make, on any plan, but doesn't promise outputs are free of other people's rights, and you must cover Atlas if they aren't (s.8). Paid plans say 'commercial licence, IP-safe by default'; the free credits aren't mentioned."
  },
  {
   "field": "licence",
   "url": "https://atlas.design/terms-conditions",
   "checked": "2026-11-08",
   "confidence": "high",
   "confidence_label": "Checked on the maker's own page",
   "note": "The terms have no date or version number."
  },
  {
   "field": "lifecycle",
   "url": "https://atlas.design/pricing",
   "checked": "2026-11-08",
   "confidence": "high",
   "confidence_label": "Checked on the maker's own page",
   "note": null
  },
  {
   "field": "likeness_cloning",
   "url": "https://atlas.design",
   "checked": "2026-11-08",
   "confidence": "medium",
   "confidence_label": "Checked, but the page was unclear or partial",
   "note": null
  },
  {
   "field": "made_by",
   "url": "https://atlas.design/imprint",
   "checked": "2026-11-08",
   "confidence": "high",
   "confidence_label": "Checked on the maker's own page",
   "note": "Imprint: mlxar GmbH, Postgasse 8b, 1010 Vienna, Austria. Its terms are governed by Delaware law."
  },
  {
   "field": "modalities",
   "url": "https://docs.atlas.design",
   "checked": "2026-11-08",
   "confidence": "medium",
   "confidence_label": "Checked, but the page was unclear or partial",
   "note": "Text to 3D works by making an image first, then turning it into 3D. Video and audio nodes also exist."
  },
  {
   "field": "openness",
   "url": "https://atlas.design/terms-conditions",
   "checked": "2026-11-08",
   "confidence": "high",
   "confidence_label": "Checked on the maker's own page",
   "note": null
  },
  {
   "field": "pricing",
   "url": "https://atlas.design/pricing",
   "checked": "2026-11-08",
   "confidence": "high",
   "confidence_label": "Checked on the maker's own page",
   "note": "Prices in euros; yearly billing only on request. Extra credits €0.01 each on all plans. Upgrades charge the full new price the same day; downgrades need an email to hello@atlas.design. Tax may be added."
  },
  {
   "field": "skill_level",
   "url": "https://docs.atlas.design",
   "checked": "2026-11-08",
   "confidence": "medium",
   "confidence_label": "Checked, but the page was unclear or partial",
   "note": "Node-based canvas (you wire steps together), with an AI assistant that can build the chain for you. Aimed at game artists and technical directors."
  },
  {
   "field": "tasks",
   "url": "https://docs.atlas.design/atlas-ai-studio-overview/3d-and-gaming-focus.md",
   "checked": "2026-11-08",
   "confidence": "high",
   "confidence_label": "Checked on the maker's own page",
   "note": "Docs: image-to-3D (single or multi-view), retopology to a target polycount (triangles or quads), UV unwrapping, PBR textures up to 8K, and a 'Rig Humanoid Mesh' step. Also image, video, audio and text steps."
  },
  {
   "field": "trains_on_outputs",
   "url": "https://atlas.design/terms-conditions",
   "checked": "2026-11-08",
   "confidence": "medium",
   "confidence_label": "Checked, but the page was unclear or partial",
   "note": "Terms s.5: 'Unless explicitly stated, Atlas does not use your private inputs or outputs for model training.' The outside models it calls have their own terms."
  }
 ],
 "links": {
  "page": "https://plainly.guide/tools/atlas/",
  "website": "https://atlas.design",
  "affiliate": null,
  "translations": {
   "es": "https://plainly.guide/es/tools/atlas/",
   "fr": "https://plainly.guide/fr/tools/atlas/"
  }
 },
 "attribution": "Data from Plainly Guide (https://plainly.guide). Please credit Plainly with a link to the entry page when you use it."
}
