Plainly Guide › 3D › Atlas
Atlas
Browser studio for game teams that chains AI models into reusable steps: picture to 3D model, then clean-up, UVs, textures and rigging for Unity or Unreal. Aimed at studios: plans from €50 a month, with 500 free credits to try.
Go to Atlas’s websiteThe facts, with sources
- Open or closed
- ClosedOnly usable through the maker's app or APIsource · checked 8 Nov 2026 · checked on the maker's own page
- Licence
- Atlas AI Studio Terms & Conditions (The maker's own terms)The terms have no date or version number.source · checked 8 Nov 2026 · checked on the maker's own page
- Can I sell what I make?
- YesTerms s.4: Atlas hands you its rights in what you make, on any plan, but doesn't promise outputs are free of other people's rights, and you must cover Atlas if they aren't (s.8). Paid plans say 'commercial licence, IP-safe by default'; the free credits aren't mentioned.source · checked 8 Nov 2026 · checked, but the page was unclear or partial
- Cost
- Free option: 500 credits once, after you verify your email, no card needed (roughly 6 to 10 image-to-3D models). After that, pay as you go at €0.01 a credit (cap €100 a month) or subscribe.Plans below.
- How you use it
- In your browser, Maker's own API, Inside another toolAPI and Unreal/Unity plugins are Studio plan and up. The home page also names a Blender plugin, but the pricing page lists Blender only as a custom Enterprise integration. The docs only mention GLB export; the pricing page lists GLB, FBX, USDZ and OBJ on Pro.source · checked 8 Nov 2026 · checked, but the page was unclear or partial
- Skill needed
- Some setupNode-based canvas (you wire steps together), with an AI assistant that can build the chain for you. Aimed at game artists and technical directors.source · checked 8 Nov 2026 · checked, but the page was unclear or partial
- Made by
- mlxar GmbH (trading as Atlas) (AT)Imprint: mlxar GmbH, Postgasse 8b, 1010 Vienna, Austria. Its terms are governed by Delaware law.source · checked 8 Nov 2026 · checked on the maker's own page
- Status
- Availablesource · checked 8 Nov 2026 · checked on the maker's own page
What you can make with it
- A 3D object or scene, from a photo (main use)
- A 3D object or scene, from a description
- A 3D object or scene, a cleaner, simpler 3D model (remesh)
- A 3D object or scene, textures for a 3D model
- A 3D object or scene, a character ready to animate
image to 3D modeltext to 3D model3D model to 3D modeltext to imageimage to image
Plans and prices
| Plan | Price | Includes |
|---|---|---|
| Free credits | Free | 500 credits Commercial use: The terms don't say clearly |
| Pay as you go | €0.01 per use | €0.01 per credit with a card on file, up to €100 a month. |
| Pro | €50 a month | 5,000 credits a month Image 2-15 credits (most 4-8); image or text to 3D 50-80; each mesh step (retopology, UVs, texturing) 5-40; rigging or an animation 10-30; video 25-300. Credits don't roll over. Unlimited seats. GLB, FBX, USDZ and OBJ export. Commercial use: Yes |
| Studio | €200 a month | 25,000 credits a month Adds the API, Unreal and Unity plugins, workflow versioning and audit logs. Commercial use: Yes |
| Enterprise | €2000 a month | 'From €2,000/month', custom credits; on-premise option, SLA, custom Blender, Maya and Houdini integrations. Commercial use: Yes |
Rough cost of one 3D model: about €0.65 / £0.55 (estimate, worked out by Plainly, not a price the maker publishes). EUR 50 / 5,000 credits = EUR 0.01 a credit x 50-80 credits per image-to-3D model = EUR 0.50-0.80, midpoint 0.65. Cleanup, texturing and rigging cost extra (5-40 credits a step). GBP at EUR x 0.85.
Rights and safety
- Trains on your work?
- Doesn't train on your workTerms s.5: 'Unless explicitly stated, Atlas does not use your private inputs or outputs for model training.' The outside models it calls have their own terms.source · checked 8 Nov 2026 · checked, but the page was unclear or partial
Related
Models it uses
Meshy, Tripo AI, Hunyuan3D 2, TRELLIS
Other options for “A 3D object or scene, from a photo”
3D AI Studio, ComfyUI, CSM (Cube), Dzine, fal, Hugging Face, Hunyuan 3D (Tencent), Hunyuan3D 2, Hyper3D Rodin, Idol, InstantMesh, Kaedim, KeenFace, KIRI Engine, Krea, Marble (World Labs), Meshy, Mixar, Polycam, Scenario, Sloyd, Spline AI, Stable Fast 3D, Stable Point Aware 3D (SPAR3D)
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